3D models/renders

SkeleTOON: a self designed character made with the help of the tutorial: “Design of moving 3D Characters” by Jaime Alvarez Sobreviela.

My own 3d version of a turtleduck from the anime series Avatar the last Airbender.

C4D-Bot: Self designed robot made in Cinema 4D through hard surface modelling with the help of a workshop series by Elementza.

A 3D mascotte I made for Milcobel during my internship at Sabouge.

A sculpted zombie head in Cinema 4D.

Creative interpretation of a Corona particle using cloners in Cinema 4D.

Turning existing 2D characters into 3D models with the help of the volume builder in Cinema 4D.

Mysterious night in the forest made using Speedtree, volumetrics, Cinema 4D and Octane renderer.

Dreamy landscape made using Speedtree, Cinema 4D, Octane renderer and Photoshop.